为了方便广大计算机爱好者,下面是小编整理的关于Log4net工程中的使用备忘,欢迎参考!
(1):引用log4net
(2):using log4net;
(3):构造函数中
static CoreLogging()
{
log4net.Config.XmlConfigurator.Configure();
}
(4):private const string UnknownDeviceCategory = "UnknownDevice";
private const string AlarmCategory = "Alarm";
private const string GeneralCategory = "Trace";
private const string ScriptCategory = "Script";
private const string ConfigCategory = "Config";
private const string ScanCategory = "Scan";
private const string UdpCategory = "UdpSender";
private const string MessageMergeCategory = "MessageMerge";
private static ILog traceLog = LogManager.GetLogger(GeneralCategory);
private static ILog scriptLog = LogManager.GetLogger(ScriptCategory);
private static ILog configLog = LogManager.GetLogger(ConfigCategory);
private static ILog scanLog = LogManager.GetLogger(ScanCategory);
private static ILog messageMergeLog = LogManager.GetLogger(MessageMergeCategory);
private static ILog udpLog = LogManager.GetLogger(UdpCategory);
private static ILog alarmLog = LogManager.GetLogger(AlarmCategory);
private static ILog unknownDeviceLog = LogManager.GetLogger(UnknownDeviceCategory);
private static void Log(ILog logger, Object message, Priority priority)
{
switch (priority)
{
case Priority.DEBUG:
logger.Debug(message);
break;
case Priority.INFO:
logger.Info(message);
break;
case Priority.WARN:
logger.Warn(message);
break;
case Priority.ERROR:
logger.Error(message);
break;
case Priority.FATAL:
logger.Fatal(message);
break;
}
}
public static void LogMessageMergeLog(object message, Priority priority)
{
Log(messageMergeLog, message, priority);
}
///
/// 通过Udp发送日志
///
/// 要发送的消息内容
/// 优先级
public static void SendLogViaUdp(object message, Priority priority)
{
Log(udpLog, message, priority);
}
其他的略。
配置文件中需要配置如下
其他略
下面为各个动作。Trace类型